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Interactive Multi-Agent Simulation for Physical and Virtual Worlds
Dinesh Manocha - University of North Carolina at Chapel Hill
Wednesday, May 17, 2017, 2:00-3:00 pm Calendar
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Abstract

From record-setting crowds at rallies, robot swarms in the field, to avatars in social virtual reality (VR), our world is experiencing a continuing rise of complex, distributed systems of independently moving entities.  With potential applications such as predicting crowd panic, improving human-robot cooperation, enhancing social interactions, conceptualizing urban layout, computational models to analyze, understand, predict, reproduce, and control collective behaviors of complex dynamical systems are becoming critically important.

In this talk, we will present an overview of velocity-space planning algorithms to compute cooperative motion paths and behaviors for a group of independent agents, sharing the same physical world or virtual space. These techniques include optimization-based strategies for distributed collision avoidance, the principle of least effort for simulating crowds, and data-driven models for capturing differences in personalities.  We will also describe related techniques needed to achieve accurate simulations of large-scale crowds and methods to validate simulations against real-world data and demonstrate how velocity-space motion planning can be applied to collision avoidance for distributed robotic systems. We will further illustrate on simulation of human-like crowds, with applications to computer animation, gaming, robotics, pedestrian dynamics, visual surveillance, and architectural analysis.

http://gamma.cs.unc.edu/research/crowds

Bio

Dinesh Manocha is currently the Phi Delta Theta/Mason Distinguished Professor of Computer Science  at the University of North Carolina at Chapel Hill. He has co-authored more than 450 papers in the leading conferences and journals on computer graphics, robotics, and scientific computing. He has also served as the program chair for many conferences and as a member of editorial boards for many leading journals in robotics, computer graphics, virtual reality, and geometric modeling. Some of the software systems related to collision detection, GPU-based algorithms and geometric computing developed by his group have been downloaded by more than 150,000 users and are widely used in the industry. Manocha has received awards including Alfred P. Sloan Fellowship, NSF Career Award, Office of Naval Research Young Investigator Award, and 15 best paper and Test-of-Time awards at the leading conferences. He is a Fellow of ACM, AAAS, and IEEE, and received Distinguished Alumni Award from Indian Institute of Technology, Delhi. He was a co-founder of Impulsonic, which was recently acquired by Valve, a leading VR and gaming company.

This talk is organized by Todd Holden