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AI for Imperfect-Information Games: Beating Top Humans in No-Limit Poker
Tuesday, February 19, 2019, 11:00 am-12:00 pm Calendar
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Abstract

Despite AI successes in perfect-information games, the hidden information and large size of no-limit poker have made the game difficult for AI to tackle. Libratus is an AI that, in a 120,000-hand competition, decisively defeated four top professionals in heads-up no-limit Texas hold’em poker, the leading benchmark for imperfect-information games and a long-standing challenge problem for AI in general. In this talk I will explain why past techniques intended for perfect-information multi-agent or imperfect-information single-agent settings break down in imperfect-information multi-agent settings, and the advances in Libratus and my later work that overcome those challenges. In particular, I will describe new general methods I developed for state-of-the-art equilibrium finding and real-time planning in imperfect-information games. These techniques all have theoretical guarantees in addition to strong empirical performance.

Bio

Noam Brown is a PhD candidate in computer science at Carnegie Mellon University advised by Tuomas Sandholm and a Research Scientist at Facebook AI Research. His research combines computational game theory and machine learning to develop AI systems capable of strategic reasoning in large imperfect-information multi-agent settings. He has applied this research to creating Libratus, the first AI to defeat top humans in no-limit poker, which was published in Science and was one of 12 finalists for Science Magazine's Scientific Breakthrough of the Year. Noam received a NeurIPS Best Paper award in 2017, the 2017 Allen Newell Award for Research Excellence, an Outstanding Paper Honorable Mention at AAAI 2019, and the 2019 Marvin Minsky Medal for Outstanding Achievements in AI. His PhD was supported by an Open Philanthropy Project AI fellowship and a Tencent AI Lab fellowship.

This talk is organized by Brandi Adams