Digitization of reality is at the cusp of widespread adoption and 3D displays are at the forefront of enabling such extended reality systems. For an immersive experience, a 3D display must faithfully reproduce the visual cues pertaining to vergence, accommodation, occlusion, and motion parallax. I will talk about recent work on computational display designs that enable such features in near-eye displays.
Aswin C. Sankaranarayanan is a professor in the ECE department at CMU, where he leads the Image Science Lab. His research interests are broadly in computational photography, signal processing and vision. His doctoral research was in the University of Maryland where his dissertation won the distinguished dissertation award from the ECE department in 2009. Aswin is the recipient of best paper awards at SIGGRAPH 2023, CVPR 2019 and at ICCP in 2021 and 2022, the Dean’s Early Career Fellowship, the Spira Teaching award, the NSF CAREER award, the Eta Kappa Nu Excellence in Teaching award, and the Herschel Rich Invention award from Rice University.